Ultimate Tic Tac Toe Algorithm - Game Server
This is a system intended for games & hackathons mainly, for teams to write their own bot and compete against other bots.
They will be playing games of 'Ultimate Tic Tac Toe', which provides a great opportunity for learning, predicting moves..
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Getting started
Deploy online
You can directly deploy the server to Heroku for a quick start:
When deploying, choose any available App Name (or let Heroku decide for you), and click on Deploy. Once it's finished browse to
https://{app-name}.herokuapp.com
and you should see the server welcome message.If you open our web client, you can then connect it to the server by clicking on 'Connect' and entering
https://{app-name}.herokuapp.com
as the server host.Install locally
Run in online mode
By default, the server will start in online mode and listen for players on port
3141
.By default the server will have players play 1000 games per session.
You can launch the server using:
Options:
When running in online mode you can also use env variables to override the settings (which is very useful when deploying to a server for example)
PORT
overrides the portTTT_TIMEOUT
overrides the timeoutTTT_GAMES
overrides the number of games that are played per round
The server uses the
ultimate-ttt
Nodejs implementation of the game to validate and verify game states.If you're developing a client in JavaScript you can also use that package to maintain your local state easily.
Roadmap
How To Host A Ttt Server
Execute X number of games and display statsSetup a server so clients can play over a socket- Setup a DB so players can use a token to identify
Create a web frontend to see stats and manage the competition(ultimate-ttt-web)
Testing a client
This repository includes a test file that can be run against a custom client to verify that it does the basics right.Simply copy
tests/client.test.js
and point it to your implementation. The tests can be run by installing ava
and then adding it as the test runner in your package.json
file.Team Fortress 2, or TF2, an online first-person shooter from Valve Corporation, lets users create and host their own dedicated servers. Server administrators can then install various mods to tweak the game mechanics. The RTD mod, or Roll the Dice, lets players type the '!rtd' command in their chat window while playing the game. The mod then randomly chooses an effect and applies it temporarily to the player who typed the command. A player can, for example, get invincible for 10 seconds or lose all of his weapons for a few seconds. You can install a RTD mod on your server in just a few steps.
Connect to your server by using either your web host's remote connection tool or by using the Windows Remote Connection program.
Open Windows Explorer and navigate to the folder where you installed your Team Fortress 2 server. Then navigate to the 'sourcemod' folder. You can find this folder by following this hierarchy: 'Your main folderorangeboxtfaddonssourcemod'.
Download the 'rtd-0.3.smx' and the 'rtd.phrases.txt' files from the Resources section of this article and save them to your hard drive.
Copy the 'rtd.phrases.txt' file to the 'translations' folder which is inside the 'sourcemod' directory on your server.
Copy the 'rtd-0.3.smx' file to the 'plugins' folder which is inside the 'sourcemod' directory on your server. Plants vs zombies endless survival.
Type 'exit' in your server's console window to turn off the server. Then double-click on your server's shortcut on your server's desktop to restart it. Players who connect to your server will now be able to use the RTD command.
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